Nov 14, 2009, 05:38 PM // 17:38
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#1
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Frost Gate Guardian
Join Date: Jul 2007
Location: The Netherlands
Guild: noone yet:p
Profession: A/E
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Mallyx Heroway ANY prof (Bash-Way)
(CONSET REQUIRED, this is in NM since it doesnt matters if you do it in HM or not)
(also called Bash-way, own made up name (; )
Hey all, ive seen alot of people wanting to do mallyx or trying to find a group to do it. Even people are looking for runners because they just cant do it.
So i decided to make a teambuild which relies on psychical damage and a strong defense line.
There is a teambuild on wiki which does not requires a conset but their is only 1 person who is really doing the damage. This is too slow for me and boring. So i got inspired by order of the vampire and a video of healer ritus at mallyx.(and inspired of the heromallyxway healer ritus)
FOR ANY QUESTIONS: PM GUARDIAN OF ECTOS! (my in game name)
Now as you can see on the screenshot the 2 assas are the real persons.
YOU DO NOT NEED THIS EXACT BAR OR PROFESSION
If your going to run this teambuild you 2 need these skills:
1:Any/W:
1: Lightbringer Signet
2: For Great Justice
3: Hundred Blades
4: Whirlwind Attack
5: Save Yourselves
6: Optional
7: Optional
8: Optional
(Optional can be filled in with: Savage Slash, Res signet, self healing,Drunken Master(EOTN skill/not req) or anything which can help to kill faster or having a bigger defense)
2: Any/W:
1: Lightbringer Signet
2: For Great Justice
3: Earth Shaker
4: Mokele Smash
5: Save Yourselves
6: Optional
7: Optional
8: Optional
(Optional can be filled in with: Yeti Smash, Res signet, self healing,Drunken Master(EOTN skill/not req) or anything which can help to kill faster or having a bigger defense)
HOW TO RUN THE TEAMBUILD:
If your filling in the optional slots with conditions you can use it on everything BESIDES MALLYX!.
YOU BOTH NEED TO BE ON THE SAME TARGET (if the heroes are spread out and focus on different things eventually it will create chaos and everyone will die)
SPAM +100 ARMOR AS MUCH AS POSSIBLE!
(disable Consume Soul of the necro its useless at this part)
Part before Mallyx:
Killing in order:
When facing margonites:
Ki, Su, Kaya, Dabi, Ruk, Vu, Tuk
When facing dreamriders+tortureweb dryders (+titans)
Tortureweb dryders,dreamriders,titans
Almost all titan groups devide in other little titans.
When facing Misery Titans/Anguish Titans
MISERY TITANS FIRST:
1:Misery Titans
2:Rage Titans
3: Dementia Titans
(spawning order)
THEN:
1:Anguish Titans
2espair
3:Fury titans (spawning order)
When facing fiends/golems/brutes/hungers
1: Hungers
2: Fiends
3: Brutes
4: Golems
If your facing Tormentors. IMPORTANT!!!!
1: Heart Tormentor
2: MIND TORMENTOR (the only weakness of the teambuild is being overhexed)
3: Water Tormentor
4: Earth Tormentor
5: Flesh Tormentor
6: Spirit Tormentor
Ill update the teambuild once i know more about how and when which groups spawn.
(Hexes of the mind tormentor+slowdown of water tormentor are the weakness of the teambuild since it uses Soothing Images, the water uses slowdown hexes at those times 1 or 2 will die, but with the resses in the build getting back up is no problem)
Important: Runing your heroes up and giving them some decent weapons really improves the successrate of the run.
WHEN AT MALLYX:
Disable all enchantments on the necro hero
Disable Mark of Pain (hex)
----------------------------------------------------------------
When your at Mallyx you most likely have some minions left.
Once you entered run to the left of the room all the way to the end.
(Minions keep Mallyx busy for a few secs)
Let the necromancer hero destroy all the spirits with Consume Soul, they will instantly die.
At the point of killing the spirits Mallyx should be near and attacking.
Do not panic. Focus on Mallyx and remember NOT to put any hexes/conditions on him.
Put on the +100 armor at all times as often as possible.
When Mallyx has lost about 25% of his health 4 margonites will spawn.
Kill them all and forget about mallyx for that moment. Remember the order again! (you can use hexes+conditions on these)
Once their dead, the spirits may have been ressed up, if so kill them all again and focus on mallyx.
At about 50% health 4 tormentors will spawn. Kill them all and remember about the order of killing!(you can use hexes+conditions on these)
Once their dead, its time to finish of Mallyx, the spirits wont respawn for another time (if they allready didnt) so you can focus on Mallyx to kick his butt.
Congratulations you just done the Ebony Citadel Of Mallyx!
Last edited by The Eternal King; Nov 23, 2009 at 05:33 PM // 17:33..
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Nov 14, 2009, 07:23 PM // 19:23
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#2
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Desert Nomad
Join Date: Oct 2006
Location: USA
Guild: LOVE
Profession: Me/E
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You can avoid using the conset, if you used a ER prot hero...and disable him at Mallyx
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Nov 14, 2009, 10:12 PM // 22:12
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#3
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Administrator
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Why both OotV and OoP on the Necro? They don't work together.
__________________
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Nov 14, 2009, 10:39 PM // 22:39
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#4
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Frost Gate Guardian
Join Date: Jul 2007
Location: The Netherlands
Guild: noone yet:p
Profession: A/E
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O sorry, it doesn't work combined. In that case replace it with Enfeebling Blood to reduce the attack dmg.
(DO NOT FORGET TO BLOCK THIS SKILL AGAINST MALLYX 2!)
Last edited by The Eternal King; Nov 14, 2009 at 11:21 PM // 23:21..
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Nov 14, 2009, 10:51 PM // 22:51
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#5
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Forge Runner
Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
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Wouldn't you want a signet of spirits rit + offensive spirits since they punch out a good deal of damage against mallyx? Also you could probably run 2 backbreaker x/w and keep him permanently knocked down (think you need earthbind to keep mallyx knocked down?).
Atleast having earthbind with knockdowns that you can spam will easily cause your damage intake to go down.
Last edited by MercenaryKnight; Nov 14, 2009 at 11:55 PM // 23:55..
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Nov 14, 2009, 11:03 PM // 23:03
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#6
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Krytan Explorer
Join Date: Mar 2008
Guild: [HERE]
Profession: W/
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on the earth shaker war, if the point is to keep the groups knocklocked, then i would definately say replace yeti smash and mokele smash with whirlwind attack and Crude Swing
Edit: Nvm didnt realize this was only for mallyx, but in that case i think you would be better off taking a DS/SY war with brawling headbutt
Last edited by beagle warrior; Nov 14, 2009 at 11:07 PM // 23:07..
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Nov 14, 2009, 11:15 PM // 23:15
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#7
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Frost Gate Guardian
Join Date: Jul 2007
Location: The Netherlands
Guild: noone yet:p
Profession: A/E
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The point of this its duable for ALL proffessions, i know there are better builds which can be ran by real players but the clue to this is that all can do it without specific skills(skilltemplates which relie on only single proffessions) / eotn ranks
You could indeed use a ER Bonder Hero, but i don't think its fun to spam burning speed the whole time and going for targets etc. and being close on what to attack
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Nov 17, 2009, 10:22 PM // 22:22
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#8
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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you don't need all that other stuff--SMS used to do all of DoA with essentially two 'gons and 6 whatever.
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Nov 18, 2009, 09:05 PM // 21:05
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#9
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Frost Gate Guardian
Join Date: Jul 2007
Location: The Netherlands
Guild: noone yet:p
Profession: A/E
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UPDATE on the teambuild picture! Now i hope it looks it bit more clear on what to load in builds.
i got some feedbacks that the teambuild is working nice, so that makes me happy
Last edited by The Eternal King; Nov 18, 2009 at 09:26 PM // 21:26..
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Nov 19, 2009, 03:01 AM // 03:01
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#10
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...is in denial
Join Date: Sep 2006
Location: Hyperion
Guild: starcraft 2
Profession: P/Me
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i definitely used some of your ideas to beat mallyx
drunken master for ias is pro!
i do have some questions tho
why anthem of guidance and wild throw? to beat the derv titans and ranger margs?
the death pact kinda scares me, could lead to disaster.
i had better success with the n/rt healers because i could bring a nice resto elite, but the catch is the skills aren't as strong. the rts are possibly better for mallyx
how effective is 2 lifes and the minions?
after trying shelter and displacement, i would almost say you're making it hard on yourself not bringing those. those 2 spirits make mallyx look harmless
Last edited by dr love; Nov 19, 2009 at 03:05 AM // 03:05..
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Nov 22, 2009, 10:25 PM // 22:25
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#11
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Frost Gate Guardian
Join Date: Jul 2007
Location: The Netherlands
Guild: noone yet:p
Profession: A/E
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The purpose of having 2x life is simple, spirit transfer is used for spike heals and if the spirit of life dies because of that you also geta party heal, Mallyx is a fly compared to the part before Mallyx room. Also life has a fast recharge compared to other spirits
Death Pact looks indeed scary Ill have to rethink about that, (isnt used alot since the paragons spike res with their shout)
Anthem of Guidance is indeed to defeat the ones who have blocking skills, and since looking at command and spear mastery this skill was the best resulted to be used in here.
Last edited by The Eternal King; Nov 22, 2009 at 10:28 PM // 22:28..
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Nov 29, 2009, 03:11 PM // 15:11
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#12
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Frost Gate Guardian
Join Date: Jul 2007
Location: The Netherlands
Guild: noone yet:p
Profession: A/E
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UPDATE!!! Replaced Death Pact with Bitter Chill, reason:
Death Pact isn't required alot, since the defense/heal is allready very strong, if someone would die they get instantly ressed with the res shout from the paragons.
The good thing about Bitter Chill is that it is spammable above 50%, which is very efficient @ Mallyx, because now both necros have a spammable and usefull skill, while the MM still has back up heal.
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